StarL Meterverse Project in Ureal 5

I was hired as the Art Director on the StarL Metaverse Project to visualize and create a HUB for players to participate and experience a NFT exchange. We created spaces for the players to engage in concerts, mediation, dances, galleries, mini games, clubs, and player accommodations.

In this role, art directing other artists, I also created models in Fusion 360, textured in Substance Painter, refined meshes in Maya, imported assets in to Unreal 5, where I created levels, assigned and created materials, design and implemented lighting and environments, along with simple player interactions.

Credits also to artists: Sean Brown - concert arena assets and warpnexus entrance, Jerry Meyer - concept art, Dave Milton - module meshes and warpnexus level layout, Eric Claeys - character meshes, animation and Unreal materials assistance, Jim Stigall concept help, and Naomi Salazar- all round NFT inspiration …. some assets purchased on the Unreal Marketplace..