Catalyst, prototype product at Sphero
As part of the creative team on Catalyst, I was responsible for creating visuals to enhance and define the storyline behind a new line of physical and digital products. Using Maya, Arnold, Keyshot, Fusion 360, Substance, zBrush, and Adobe Suites I created 2d and 3d concepts and ideations.
Credits to additional artists: Phil, Cassie, and Jim.